AI Insights · Timothy · April 2024
Top 5 Historical Games on iOS in Latin America Q1 2024
Discover how the top 5 historical games on iOS performed in Latin America during Q1 2024, with insights into their weekly downloads, revenue, and active user trends.
In the first quarter of 2024, the top historical games on iOS in Latin America exhibited varied performance metrics in terms of downloads, revenue, and active users. Here’s a closer look at the trends for the top 5 games based on Sensor Tower data.
Royal Match from Dream Games saw a notable increase in weekly revenue, starting at $242K in early January and peaking at approximately $320K in mid-March. Weekly downloads experienced a steady decline, beginning at 140K in the first week of January and dropping to around 69K by the end of March. The game maintained a stable number of weekly active users, fluctuating between 650K to 694K throughout the quarter.
Rise of Kingdoms by Lilith Games had a fluctuating revenue trend, starting at $47K and reaching a high of about $71K in early March. Weekly downloads varied, peaking at 7.2K in mid-February and dropping to 4K by late March. The game’s weekly active users began at approximately 94K and saw a decline to around 75K by the end of the quarter.
Rise of Castles: Fire and War from LONG TECH NETWORK LIMITED displayed a relatively stable revenue trend, with weekly earnings ranging from $12K to $22K throughout the quarter. Downloads remained low, peaking at 1K in late February. Active user numbers hovered around 10K, with minor fluctuations.
June’s Journey: Hidden Objects by wooga showed a mixed performance with revenue peaking at $24.5K in late January and experiencing a low of $9.2K in early March. Downloads peaked at 3.5K in mid-February, but saw a decline to around 1.6K by late March. Active users remained relatively stable, ranging from 29K to 35K throughout the quarter.
Manor Matters from Playrix had a more stable revenue trend, starting at $6.9K and fluctuating between $3.4K to $5.3K throughout the quarter. Downloads remained low, peaking at 1K in late March. Weekly active users saw a decline from 31K in early January to around 26K by the end of March.
These insights highlight the dynamic nature of the mobile gaming market in Latin America. For more detailed analysis and data, visit Sensor Tower.